﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SettlersAuto.Data.AmfTypes
{
    public class BuildingVO
    {
        public int playerID;
        public long buildingCreationTime;
        public string buildingName_string;
        public string skin;
        public int buildingGrid;
        public int buildingMode;
        public int startWorkCounter;
        public int upgradeLevel;
        public int hitPoints;
        public long lastRepairTime;
        public int recoveringHitPoints;
        public bool initialSetOnXMLMap;
        public bool isBought;
        public bool isProductionActive;
        public object buffs;
    }
}
